Magic, Science, and all-the-ways-they-mix Research Team!
There are a lot of forgotten relics, forsaken lands, and forbidden arts lost to the waves and time. The Raiders of the Lost Arts are dedicated to finding, researching, and potentially utilizing whatever they can find. Legal methods of acquiring information and research materials may or may not be followed. The crew is also incredibly inclined towards Moon-themes and most of them are bibliophiles.
projects + library
general projects
Tombstone from the Ghost Ship, ghoul's moon 2023
dongfang qingcang
alternate motherstone
rem tokimiya emet-selch, dongfang qingcang
general magi-tech research
crew-wide interest
other-world curses
dongfang qingcang
research project
primary researcher
library
A wide (and growing) variety of books, research notes, specimens, and magitech are available in the researh library for reference and study by the crew for their various projects and/or niche interest binge reads
Notable Items
Ancient Tome of Forbidden Knowledge "A tome depicting ancient, forbidden arts from a long-lost arcane practitioner. The book is so ancient it's actually difficult to read or make out anything, and it also seems to have a habit of trying to bite the reader."; picked up on the off chance it has something in there that matches the handwriting from the Tombstone Rem is investigating and starting the magic research library off the correct way: with forbidden knowledge and violence (biting) - Donated by Dongfang Qingcang
Introduce yourself here. One comment per crew member so we can have a quick reference of who's in the crew. PLEASE DO NOT REPLY to other comments in this thread.
Please list:
Subject should have the Character Name
Player: Character: User Name: Alliance: (Corsair or Paladin) Personality: (keep this a general overview) Handwaved Interactions/Assumed CR: (Interactions that are safe to handwave or assumed CR that is safe to have as a member of the crew and aboard the Phantom Moon)
Any crew-related upgrade and purchase discussions should be kept here for organization. Create a new response with a relevant subject line when a new discussion needs to happen.
Any discussions about crew-wide events or plots that are crew-centric should be kept here for organization. Create a new response with a relevant subject line for your plotting needs and have at!
Player: Autumn Character: Dongfang Qingcang User Name:yuezun Alliance: Corsair Personality: Dongfang Qingcang is a self-important jerk who is used to being the most powerful and important person in a room. He is often very cold and unintentionally rude towards others and has almost no sense of other's personal spaces - but he does have a very strong sense of his own. A what's his is his and what's yours is also his mentality in many ways. He can and will respect (some) boundaries, but often has to have them pointed out in the first place. He is also protective of those he considers to be 'his people' - congrats crew, you're 'his people' - because it's only if someone is one of his people can he allow himself to take responsibility for them and show loyalty to them. Handwaved Interactions/Assumed CR:
Dongfang Qingcang only technically needs to eat a single meal a day, but can definitely be found idly eating at odd hours. Particularly if there are sweets left out and he hasn't explicitly been told they're for/belong to someone else.
He can be caught reading in his office when there is little else going on. The books he reads range from dry histories to racy romances and all of them are studied with the same scholarly intent of a well-practiced researcher.
He's probably been caught stretched out and sleeping on the upper deck, under the canopy at the stern, with Deathstar purring away on his chest more than once.
Have you explicitly told him to knock before coming in? No? Then he's definitely walked into your room without knocking or announcing himself in any way and demanding your immediate attention without any consideration for the state you may be in at the time he does so. Also without any shame or embarrassment for what he might have seen.
Is just enough of a busy-body that he might end up following someone around for a while watching them do their work, occasionally asking questions, or perhaps even telling them they're doing something wrong; he doesn't seem to have any malicious intent, but rather when he's otherwise unoccupied and/or not been around someone for a while (i.e. when he's bored and lonely and doesn't understand those are what drives his urge to be nosy)
When Orchid is aboard ship, he tends to follow her around, and/or check in on her by asking others if they had seen her, what she's getting up to, and generally keeping tabs on her to make sure she's okay and happy.
Player: Leo Character: Professor Turo User Name:fractales Alliance: Paladin Personality: Turo is a matter-of-fact but friendly and helpful sort of man. He does speak more excitedly about science-y nerdy things because he just likes to share knowledge! That! Much! Spend hours talking nerdy and never get bored type. Polite and mannerly, personable. Sometimes things like sarcasm may go over his head, but it is something he is slowly learning to catch- it's a work in progress, really. A little unsure when it comes to more personal feelings, awkward despite how very self assured when it comes to scientific knowledge; almost as if he isn't sure of himself on a more emotional level. There is also a sad of him very willing to sacrifice himself if it is necessary and no other choice is really possible. The sort to keep himself between someone and potential danger with some confidence. Handwaved Interactions/Assumed CR: - Can be often found sitting somewhere in the open with a notebook open, taking notes and possibly sketching what he is taking notes of if applicable. - May be found cleaning up various areas if no one else is around to do so, without disturbing things that are being left out for a reason. Performing other 'busy work' such as that if there is nothing else that has his attention. - Stargazing at very odd hours of the night, as if he doesn't sleep; also watching sunrises or sunsets. - Dapplewhisker often trails behind him when not dealing with rodent problems, or rides on his shoulders. May be found sitting or laying in odd places as if trapped underneath her as well if she is curled up on him and asleep. - Looking over and tending to any of his pokémon, ensuring they are in good health and kept active so they don't get bored; they're robotic/metallic looking, this is fine but easily eye-catching.
Player: Chips Character: Emet-Selch User Name:emet_sulk Alliance: Paladin
Personality: Short of the actual gods, Emet-Selch is one of the most powerful adversaries the Warrior of Light faces in FF14. To the average mortal/human, he WOULD be considered one - however, he considers himself a regular man and he lives and dies the same way (even if said life is practically indefinite). Amongst his own people, he was known as a powerful and competent mage with particularly sharp Soulsight: the ability to perceive things at the aetherial level.
As an individual, he's rather solitary and standoffish and doesn't make friends easily. But he cares more than he lets on.
Appearance: His icons are deceptive. He actually dresses more like this (or at least he will once he has enough money for clothes that aren't scary Ascian robes).
Handwaved Interactions/Assumed CR:
- Emet-Selch tends to keep to his own cabin/room a lot of the time and will snap at people who try to enter without knocking. He will have a ward on the door to stop people going in while he's away from the ship.
- He does take regular meals but doesn't go out of his way to speak to people unless they open conversation first. When not with company, one can catch him staring out over the sea.
- If you have had a non-negative thread with him he will at least offer a snarky smile/smirk in greeting and be more open to conversation. The difference in how much he speaks when he knows you versus when he doesn't is extremely obvious.
- If he does drink alcohol, he drinks wine or other strong, 'sophisticated' spirits. He's a morose drunk but he rarely drinks enough for it to be a problem to others.
- When Emet-Selch performs minor magic, he snaps his fingers. There's no particular, obvious reason why.
- He has been adopted by a white-furred warrior cat called Troutleap who helps keep the rat population down on the ship. The cat can be seen soliciting attention from Emet and napping in his lap when not working. Troutleap is rather possessive of their owner and is known to climb up to Emet's shoulder and stare unnervingly at anyone who tries to take up too much of Emet's time.
- Speaking of which, Emet-Selch also likes to nap a lot himself. So you can often find him and Troutleap doing just that around the ship (e.g. the thickest part of the top mast).
Player: Jojo/Lucine Character: Ryotaro Dojima User Name:detectiveforhierophant Alliance: Paladin Personality: A no-nonsense, hardboiled Japanese detective who believes in hard work and doing things by the book, Dojima may come off as a bit of a hardass at first. Respectful but does not suffer fools or people not pulling their weight, he also has no experience with supernatural nonsense other than the last year, and only barely.
So he is so deeply out of his element here, but trying his best to at least be useful.
He does have a soft side, willing to put his neck out to help others is very much his nature, and give people second chances.
Joining because he was worried about Turo and two teenagers getting in too deep with shady people, he seriously is wondering what he has signed up for. Not that it's going to stop him...
Handwaved Interactions/Assumed CR:
- Dojima can easily be found in the mornings getting coffee and breakfast, reading over the notes he took the previous day. He's a pretty early riser, unless he drank too much the previous night.
- He'd fully expects people to respect his privacy and knock first, so that should be interesting for the people in the crew that don't.
- Helping with chores around the ship, since someone needs to get it done.
- In his room reading books about navigation and other information about actively running a ship. Even if the thing gets powered by magitech, the crew is literally a bunch of crazies possibly dragging artifacts of varying power onto it that could glitch things out, best to have someone have practical knowledge, right?
- If the ship has landed at one of the ports, he would be out talking to other Riftfarers and locals for information and advice. He's very used to this sort of thing thanks to his work as a detective, so for what's going on locally, he may be a good source of info and copious notes.
- Shares a room with Turo and sometimes keeps an eye on his Pokemon critter things.
Looks like we have 4 who have responded as able to contribute! Can you do 14pts? If not, how much can you contribute? I can make up any difference as needed.
Looks like we have 4 who have responded as possibly able to contribute! Can you do 14pts? If not, how much can you contribute? I can make up any difference as needed.
Looks like we have 4 who have responded as able to contribute! Can you do 14pts? If not, how much can you contribute? I can make up any difference as needed.
EDIT: Actually, go ahead and put in for 10 when you have a minute!
I think I should be able to, yeah! Two bounty threads and at least one general quest- already have a bounty thread and one general quest thread there and I should be able to get another bounty thread to usable length- doing the math in my head and remembering thread point values hopefully right, that should get up to around 14pts from me.
Player: Ser ( verthunder @ Disco ) Character: G'raha Tia User Name:afflatusexarch Alliance: Paladin Personality: A cross between a nerd and an adventure loving sort of thing. G'raha is surprisingly excitable about things and might ramble about items that he finds interesting. Yet he is torn between being a youthful person and a more hardened, practical minded person that betrays his years of experience. G'raha is loyal and dependable, eager to prove himself, but also a brat.
Interactions/Assumed CR
💎 He has already promised to bring artifacts or relics that he finds back to the Paladins for safe keeping. G'raha won't be engaging in anything that would break that promise
💎 Can mostly be found anywhere on the ship at any given point. On the mast? Sure! Sitting along any railings? Absolutely.
💎 Reading. So much reading. Yes, he is reading any books that he can find about how magic works in this world as well as any historical documents that G'raha can get his hands on. Which means he will probably be walking and reading. Please don't notice he reads fictional works and bad romance novels
💎 His room? A hot mess. There are piles of books. Stacks of books. On his desk. On his bed. It's a wonder that G'raha finds anywhere to sleep on at all!
💎 That is, if he sleeps at all. G'raha can be single minded, so he might become obsessed with whatever task he is doing to the point of ignoring sleep and forgoing eating. These are things he will need to be reminded to do. Don't be surprised if you see him doing silly things like trying to write with something other than a pen or if he's just fallen asleep somewhere with a book in hand.
💎 G'raha will, however, fuss about YOUR health. Are you eating right? Sleeping enough? Wounded? Please make sure you rest and that you are being tended to.
💎 There will probably be some tension between him and Emet-Selch. Please ignore it for the time being.
💎 If you are good enough friends with him then well. You might find yourself being pranked or teased.
💎 Overall, G'raha is very approachable and will help anyone that brings an issue to him. Or simply just ask after someone else and their well being, wanting to help if he can.
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